The SuperCollider programming language is the main sound and music composition tool I have used since 1998.
This is a personal IDE I have developed over the years for writing projects using the SuperCollider sound programming language. It provides:
- automatic GUIs for all synthdefs
- a score GUI
- spatialization with motion algorithms.
- Any synthdef GUI setting can be added to a score with fade-in, fade-out, spatialization and motion.
- project loading
- project classes and global classes
In 2010, I was on the organiser team for this symposium.
Symposium Berlin 2010
I have published several SuperCollider Quarks: